Troubleshooting
Common questions
The ray disappears after restoring
Change to another hotbar slot, then select the ray again. This recovers the held model in the observed free-restoration case. It is a known camera/held-item defect, not a missing item or a reason to craft a second ray.
A shot does nothing
Carry crystals in your hotbar or main inventory. Select a size, close the panel and aim at a visible living target within 16 blocks. A wall, unloaded terrain, invalid target, active transition or same-size no-op can refuse the action. Those cases should not consume a crystal. SELF is an explicit panel action.
I cannot return to normal size
Move into open space and try again. Use /shrinkium restore for free self recovery; it does not need a ray or crystals. A checked pre-shrink anchor is used only when safe and loaded in the same world. See safe restoration.
I cannot find crystal ore
Try newly generated default-world stone caves. Existing explored caves are not rewritten. Deposits are not guaranteed in every cave. The full ordinary discovery and mining route still needs native playtesting.
There is a pause while exploring new terrain
The cave decoration hook has shown initial generation pauses. Performance acceptance is unfinished. Use a test world and include whether terrain was newly generated when reporting a slowdown; do not assume a first-generation pause measures steady server performance.
Can I shrink blocks or grow beyond my original size?
No. The ray affects supported living entities at 75/50/25% or their original baseline. It does not resize terrain, structures or blocks.
Reporting a problem
Use GitHub issues. Include your Hytale patch, chosen file version, singleplayer/server context, steps and expected/actual behavior. For growth problems, describe the surrounding clearance. Remove account details, addresses and unrelated private data from screenshots and logs before sharing.