Crystals and recipes

From cave crystal to ray

Result Route Quantity or cost
Shrinkium Crystals Mine Shrinkium Crystal Ore 2 crystals per ore
Shrink Ray Workbench → Tools 6 Iron Bars + 4 Copper Bars + 2 crystals; 4 seconds
Successful size change Aimed ray or SELF 1 crystal
Paid original restoration Select RESTORE ORIGINAL, then activate 1 crystal
Emergency self restoration /shrinkium restore Free

Crystal Ore decorates newly generated default-world Rock Stone cave faces. It does not spawn in every cave, rewrite explored terrain or create a new dimension. The ordinary acquisition/crafting loop still needs a complete native playtest.

The ingredients are ordinary stock Iron and Copper Bars plus the mod’s crystals. There is no separate machine, fuel refinery or Shrinkium workbench. No ore-smelting step or rarer material gate is required by the recipe.

Keep one activation crystal beyond the two used in crafting. Misses and same-size no-ops do not spend it. Crystals do not power an idle ray and are not consumed over time while you remain small.

The item IDs are SH_Ray, SH_Crystal and SH_Ore_Stone. They can help identify an asset when reporting a problem; the player-facing names are Shrink Ray, Shrinkium Crystal and Shrinkium Crystal Ore.

The Shrink Ray and purple crystal ore in native Hytale

Native Hytale 0.7.4. The placed ore has raised crystal deposits on all six faces.