Installation
Install in a backed-up test world
Choose a file from the repository’s file listing whose requirements include your exact Hytale patch. The source branch and guide do not promise that a downloadable release is already available.
- Back up the world and player data, then stop the game or server normally.
- Put the chosen compatible mod JAR in the Hytale UserData/Mods directory used by that installation. Remove an older Shrinkium JAR first so only one copy loads.
- Start a separate test world and enable Shrinkium in its mod selection. For a hosted test server, install it through that server’s normal mod-loading setup.
- Load the world and check the first-session guide.
No extra runtime library mod is required. Asset authoring tools and the build SDK are only needed when building from source.
Updating or removing
Keep a backup before changing the installed file. Restore affected players and animals to their original sizes before removing Shrinkium. The emergency command restores only the player who uses it; animals require the ray’s restoration mode. Do not assume removing the JAR restores saved scale automatically.
Stop normally before replacing or removing a mod. Keep the backup and matching old file until you have checked the updated world. Newly generated caves can receive deposits; installing an update does not rewrite already generated caves.
Build from source
The hytale0.7 source branch contains portable build instructions. It requires JDK 25, Python and a legally obtained SDK matching the separately recorded checksum. Outputs and their exact filenames are reported in build/libs and build/build.json. The proprietary SDK is not in Git.